Skip to main content

Orksvent Day 4 - Da Proppa Looted Vehicle

Download the PDF!
Check out the rest of the Orksvent days!



Hvy-Support-Icon1.pngFOC-default.png
ork.png
Points:  Equal to the
points value of the
original vehicle.

Proppa Looted Vehicle


Special Rules:  Looted, Proppa Orky, Don’t Press Dat One Either!

Looted:  When creating a Proppa Looted Vehicle, the player chooses any vehicle of any kind from any faction and any source except Orks.  The vehicle loses all Special Rules except Assault Vehicle and Supersonic (though its unit type stays the same). Note that any options or wargear which are not weapons that deal damage also do not work. (For example, a Skyray would be nearly useless as a Proppa Looted Vehicle because it would lose its Markerlights. A Hydra might be repurposed for other roles because it would lose Skyfire.)  The points value, armor value, hull points, Transport Capacity, and unit composition are also the same.  The model’s Ballistic Skill changes to 2 and its Weapon Skill, if it has one, changes to 4.  The Battlefield Role of a Proppa Looted Vehicle is always Heavy Support unless the original vehicle is a Superheavy of any kind, then the Battlefield Role becomes Lord of War.

Proppa Orky:  Your Proppa Looted Vehicle must be assembled as a model of the type which has been looted with the original weapons in their intended place.  Additional Ork weapons may be modeled as you see fit. In any case, the vehicle must be proper Orky when it arrives on the battlefield.  This can be accomplished with anything from the extreme application of bitz to an Orky paint job.

Don’t Press Dat One Either!:  Before you move your Proppa Looted Wagon, roll a 2d6 and consult the table below:

2:  Zoom!  The vehicle must move Flat Out in the Shooting Phase, though it may Tank Shock when doing so temporarily adds +1 to its front armor value during the Tank Shock.
3:  WAAAGH!  The vehicle adds 1d6 to its movement this turn.
4-10: Get ‘em, boyz!  Nothing out of the ordinary happens.
11:  Ammo Explosion! The vehicle suffers 1 Hull Point of damage and surrounding units and embarked units take damage as if the vehicle had suffered an Explodes! result (even if it is a flyer). The vehicle remains intact if it still has remaining Hull Points, but it is stunned for the round.
12:  DAKKADAKKADAKKA!  If it is not Stunned or Shaken, the Proppa Looted Wagon must fire all of its weapons twice this round if it can. It suffers a single Weapon Destroyed result at the end of the turn.

Options:

Open-Topped 10pts
Grot Gunners 10pts

May replace any of the original weapons with one of the following:
Big Shoota Free
Rokkit Launcha Free
Skorcha 5pts

May add up to 2 of the following in any combination:
Big Shoota 5pts
Rokkit Launcha 5pts
Skorcha 5pts

May select options from the Ork Vehicle Equipment List.

Grot Gunners:  A tank with this upgrade may fire its weapons at Ballistic Skill 3 instead of 2.  If the vehicle suffers any hull point damage, roll a die.  Unless the die comes up 4+, the vehicle is Shaken until the end of its next turn.

Note:   These rules are experimental. Please report any possible issues including abusive applications to adam.fasoldt@gmail.com.  This is a work for the purpose of fan enjoyment and is not intended to make money or to infringe on Games Workshop’s copyrights.  All symbology and terminology is Copyright Games Workshop LLC.  This has been created with Games Workshop’s fair use policy (available on their website) in mind.

Comments

Popular posts from this blog

How Did it Come to This? 10,000 Points of Painted Orks

One can only make so many milestone posts before people eventually get soul-crushingly bored of them.  However, I'm going to make an exception here because with my Vengeance Batteries, I've reached a total of 10,000 points painted with my Orks.  These points include reasonable upgrades, but not ridiculous add-ons like Kill Kannons for the Battlewagons.  Let's not be silly . Here's a video of the army.  Unlike the one I did for 7,000, this does not include a running commentary of each unit.  I simply cannot find the time to do that.  However, at the end of the post, please find a complete army list. Please try to view in YouTube instead of this embed because I uploaded it at full resolution and it took me forever.  You won't be disappointed! I started playing this game in 2010 when some friends and I suddenly realized that we finally had grown-up jobs and could actually afford it.  I'd always danced around the idea of collecting Or...

Joke Armies - an Editorial

Ponies and Smurfs and Gundams! Oh my! Sometimes someone posts a joke army they've built and painted on the internet and the internet lashes out against it, sometimes quite vociferously. I have a problem with the strong objections to these armies, with caveats. Please note that, throughout this article, I will refer to armies which break the 4th wall and are incongruous to the 40k fluff as "joke armies".  Of course, I do realize many hobbyists who choose to build their armies in this way do not mean them as a joke and take it very seriously, but I need some kind of general term for the article. Shannon's Smurf Drop Pod Army Hobbyist Reasoning The hobbyists who choose this kind of path for their army express four-ish common reasons for doing so, sometimes citing two or three of them simultaneously. Cost:  Cost can be a big driver towards building this kind of army. A lot of the time, it's quite a bit cheaper to use toys to stand in for 40k models.  An ...

Loopy Paints Unto Others - Space Marines (Brown)

I've completed another commission for Frontline Gaming.  For this one, the customer chose a brown scheme using the Ravenwing iconography for a generic chapter or chapter of his own devising.  This was a LEVEL 1 commission which means just one highlight. This was the first time I'd ever done Edge Highlighting which is the preferred method for doing this level of commission.  I know it may seem strange that someone doing commission work hasn't done edge highlighting, but it's just not my preferred method.  I prefer to wet blend everything or just do blocked highlights over darker colors and washes. The first go-around they looked terrible.  I tried really hard to keep the edge highlights thin and vague, but instead they came out kind of sloppy.  Because of that, I had to spend an additional 4 hours on making the highlight heavier and more pronounced.  The good thing is, I know what I'm doing now and won't make the same mistake again; therefore a...