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Morker Repaints

Throughout 2021, I've been really stepping up the repaint work on the Morker side of my army. My Orks army has been a weird mix of colors that I originally did for unit designation, however the army didn't look very cohesive on the battlefield. There are better ways to do unit designation while maintaining a nice scheme, so I decided to make this big push to get everything repainted in a cohesive scheme and to my current skill level. Since most of the models already had yellow as one of their colors, the steps usually included: Re-color the red or orange as blue Add 2 highlights to the yellow Add 1 highlight to the green skin Reikland Flesh Shade on models that had originally been washed with a bad mix of craft paints Replace old basing style with new Re-ring the bases Clear coat I usually run these models as Deathskulls since my army's warlord uses Mad Doc Grotsnick's rules for Dok Drillteef. Also, the theme of the Deathskulls make sense for the lore of the army. I don
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Dread Mob Dreads!

Despite having thousands of points in Orks, I've only ever owned a single Deff Dread. I decided that this year it was high time I had a proper Dread Mob and tag it as a #NewYearNewArmy. I'm adding several other units to this sub-army as well as doing some repaints which I'll talk about in a later post. The army was built using loads of different kits. I looked kind of like a serial killer while I was planning the builds. I had to be in Dad Jail to protect the innocent while I worked on the builds. I arranged the three units into distinct groups using their method of locomotion as a guide. The three built using Dunecrawler legs are in one unit, the three built with "chicken walker" legs are in another unit, and the three with "human" style locomotion are in a third unit. Chicken Walkers: Human Walkers: Quadrupeds: And here is the current status of my 2021 Hobby Bingo: