Skip to main content

Orksvent 2016 Part 11: The Krork King



A Krork King is not only a massive mountain of muscle and rage, but is also a genius in the theater of war. The organization of their own troop movements and the disposition of the enemy are second nature to the Krok King. The High Lords of Terra dread the day another Krork King rises to lead a massive WAAGH! across the galaxy, for when this happens, it is as if a Primarch has returned to the galaxy with the force of a hundred trillion seasoned warriors behind him.

Hobby note: A Krork King can be modeled on a 120mm oval base and may require a degree of modeling ingenuity. They should be about the size of a Bloodthirster. Indeed, that model with an Ork head and various Ork bitz could work well as a Krork King. Also, look to the Age of Sigmar line for more inspiration.

Krork King

Role:  Lord of War
Points: 315
Unit Type:  Gargantuan Monstrous Creature (Character)
Unit Composition:  1 Krork King

                WS BS S T W I A Ld Sv
Krork King      8  2  8 8 8 6 7 10 3+


Wargear:
Special Rules:
WAAAAAAGH!: Once per game, at the start of any of your turns after the first, a model with this special rule can, if he is your Warlord, call a Waaaaaagh! On the turn he does so, all friendly units made up entirely of models with the Tide of Brutes special rule add 3" to their charge distance. In addition, the usual maximum charge distances are waived for all abilities which grant additional charge distance (including the Tide of Brutes special rule and Boarding Planks).

Brilliant Kunning: If the Krork King is your Warlord, they may re-roll their dice to determine who goes first and to seize the initiative. In addition, after scout redeployments are complete, the controlling player may redeploy an d3+2 friendly Ork units. There is no limit to the distance these units may be redeployed, however they may not be redeployed closer than 19" from the enemy deployment zone. This does not count as a scout move.

Brutal Majesty: All friendly Ork units within 12" of the Krork King are Fearless.

Deadly Reinforcements: If the Krork King is your Warlord and he is on the battlefield when a friendly Ork unit arrives from reserve, that unit may assault the turn it arrives if it normally would not be allowed to, though it counts as a disordered charge.

Touch of Mork: The power of the WAAGH! is at its purest state in the blood of a Krork King. He enjoys a 4+ invulnerable save.

Always More:  If the Krork King is your Warlord and he is on the battlefield when a friendly Ork unit is destroyed, roll a dice. On a 4+, put a unit of 10 Ork Boyz into ongoing reserve. These Boys may be equipped with either Sluggas or Shootas, but cannot have any further upgrades.

Options:
  • May replace Deff Armour with Dread Armour ... 30 pts
    • A model with Dread Armour can replace one Choppa with a Dread Klaw ... 40
  • May add Thrusta Engines ... 60 pts
Dread Armour: A Krork King will often have his coterie of Big Meks fashion him a special suit of power armour better-suited for his impressive physique. Dread Armour improves the Krork King's armour save to 2+.

Dread Klaw:

                  Type  Range  Str  AP  Special Rules  
Dread Klaw        Melee   -     D   2   Unwieldy, Specialist

Thrusta Engines: The Krork King becomes a Gargantuan Flying Monstrous Creature.


NOTE: An army may contain only one Krork King.



Check out the rest of the series on Paragon Orks

Note:   These rules are experimental. Please report any possible issues including abusive applications to adam.fasoldt@gmail.com.  This is a work for the purpose of fan enjoyment and is not intended to make money or to infringe on Games Workshop’s copyrights.  All symbology and terminology is Copyright Games Workshop LLC.  This has been created with Games Workshop’s fair use policy (available on their website) in mind.

Comments

Popular posts from this blog

How Did it Come to This? 10,000 Points of Painted Orks

One can only make so many milestone posts before people eventually get soul-crushingly bored of them.  However, I'm going to make an exception here because with my Vengeance Batteries, I've reached a total of 10,000 points painted with my Orks.  These points include reasonable upgrades, but not ridiculous add-ons like Kill Kannons for the Battlewagons.  Let's not be silly . Here's a video of the army.  Unlike the one I did for 7,000, this does not include a running commentary of each unit.  I simply cannot find the time to do that.  However, at the end of the post, please find a complete army list. Please try to view in YouTube instead of this embed because I uploaded it at full resolution and it took me forever.  You won't be disappointed! I started playing this game in 2010 when some friends and I suddenly realized that we finally had grown-up jobs and could actually afford it.  I'd always danced around the idea of collecting Orks either for F

Joke Armies - an Editorial

Ponies and Smurfs and Gundams! Oh my! Sometimes someone posts a joke army they've built and painted on the internet and the internet lashes out against it, sometimes quite vociferously. I have a problem with the strong objections to these armies, with caveats. Please note that, throughout this article, I will refer to armies which break the 4th wall and are incongruous to the 40k fluff as "joke armies".  Of course, I do realize many hobbyists who choose to build their armies in this way do not mean them as a joke and take it very seriously, but I need some kind of general term for the article. Shannon's Smurf Drop Pod Army Hobbyist Reasoning The hobbyists who choose this kind of path for their army express four-ish common reasons for doing so, sometimes citing two or three of them simultaneously. Cost:  Cost can be a big driver towards building this kind of army. A lot of the time, it's quite a bit cheaper to use toys to stand in for 40k models.  An

Loopy Paints Unto Others - Space Marines (Brown)

I've completed another commission for Frontline Gaming.  For this one, the customer chose a brown scheme using the Ravenwing iconography for a generic chapter or chapter of his own devising.  This was a LEVEL 1 commission which means just one highlight. This was the first time I'd ever done Edge Highlighting which is the preferred method for doing this level of commission.  I know it may seem strange that someone doing commission work hasn't done edge highlighting, but it's just not my preferred method.  I prefer to wet blend everything or just do blocked highlights over darker colors and washes. The first go-around they looked terrible.  I tried really hard to keep the edge highlights thin and vague, but instead they came out kind of sloppy.  Because of that, I had to spend an additional 4 hours on making the highlight heavier and more pronounced.  The good thing is, I know what I'm doing now and won't make the same mistake again; therefore an army lik