Skip to main content

Orksvent 2016 Part 1: Paragon Orks - Special Rules



The Orks of a Paragon WAAGH!'s armies are bigger and meaner than your average Ork. They are Orks at the pinnacle of their cultural evolution. The savagery, cunning, and endurance of Paragon Orks is reminiscent of the halcyon days of Ullanor and The Beast.

These special rules represent the fighting style and natural abilties of The Beast's WAAGH! If you use Formations or Detachments from this supplement (more to follow), the following special rules apply to all units they contain.

Tide of Brutes:  Paragon Orks gain strength in numbers more than any other galactic threat. Their blood courses with the power of the WAAGH! All models with the Mob Rule special rule replace that rule with this one instead. A unit of Orks adds +2" to its charge distance (to a maximum of 12") and +2 to its Leadership (to a maximum of 10) for every 10 models with this special rule it has. Although the maximum Leadership for the unit is still 10, this is calculated after penalties such as those for having lost combat. For example, if a unit of 9 Boyz joined by a Warboss loses combat by 1, their Leadership for the Morale Check is equal to 9 (the Warboss's Leadership) +2 (for having 10 models with the Tide of Brutes special rule in the unit) -1 (for losing combat by 1) for a total of Leadership 10.

Brutal or Possibly Kunning: All models with the 'Ere We Go special rule replace that rule with this one instead. Paragon Orks have learned to embody the traits of their powerful gods, Gork and Mork. At the end of the controlling player's movement phase, the army may choose to be either Brutal or Kunning. When the army chooses to be Brutal, models with this special rule enjoy Feel no Pain 6+ until the end of their next movement phase. If a model already has Feel No Pain (such as with the use of a 'Urty Syrringe or Cybork Bodies), they get a +1 to their Feel No Pain instead. When an army chooses to be Kunning, models with this special rule add +1 to their cover save and ballistic skill until the end of their next movement phase.

Check out the rest of the series on Paragon Orks

Note:   These rules are experimental. Please report any possible issues including abusive applications to adam.fasoldt@gmail.com.  This is a work for the purpose of fan enjoyment and is not intended to make money or to infringe on Games Workshop’s copyrights.  All symbology and terminology is Copyright Games Workshop LLC.  This has been created with Games Workshop’s fair use policy (available on their website) in mind.

Comments

Popular posts from this blog

How Did it Come to This? 10,000 Points of Painted Orks

One can only make so many milestone posts before people eventually get soul-crushingly bored of them.  However, I'm going to make an exception here because with my Vengeance Batteries, I've reached a total of 10,000 points painted with my Orks.  These points include reasonable upgrades, but not ridiculous add-ons like Kill Kannons for the Battlewagons.  Let's not be silly . Here's a video of the army.  Unlike the one I did for 7,000, this does not include a running commentary of each unit.  I simply cannot find the time to do that.  However, at the end of the post, please find a complete army list. Please try to view in YouTube instead of this embed because I uploaded it at full resolution and it took me forever.  You won't be disappointed! I started playing this game in 2010 when some friends and I suddenly realized that we finally had grown-up jobs and could actually afford it.  I'd always danced around the idea of collecting Or...

Joke Armies - an Editorial

Ponies and Smurfs and Gundams! Oh my! Sometimes someone posts a joke army they've built and painted on the internet and the internet lashes out against it, sometimes quite vociferously. I have a problem with the strong objections to these armies, with caveats. Please note that, throughout this article, I will refer to armies which break the 4th wall and are incongruous to the 40k fluff as "joke armies".  Of course, I do realize many hobbyists who choose to build their armies in this way do not mean them as a joke and take it very seriously, but I need some kind of general term for the article. Shannon's Smurf Drop Pod Army Hobbyist Reasoning The hobbyists who choose this kind of path for their army express four-ish common reasons for doing so, sometimes citing two or three of them simultaneously. Cost:  Cost can be a big driver towards building this kind of army. A lot of the time, it's quite a bit cheaper to use toys to stand in for 40k models.  An ...

Loopy Paints Unto Others - Space Marines (Brown)

I've completed another commission for Frontline Gaming.  For this one, the customer chose a brown scheme using the Ravenwing iconography for a generic chapter or chapter of his own devising.  This was a LEVEL 1 commission which means just one highlight. This was the first time I'd ever done Edge Highlighting which is the preferred method for doing this level of commission.  I know it may seem strange that someone doing commission work hasn't done edge highlighting, but it's just not my preferred method.  I prefer to wet blend everything or just do blocked highlights over darker colors and washes. The first go-around they looked terrible.  I tried really hard to keep the edge highlights thin and vague, but instead they came out kind of sloppy.  Because of that, I had to spend an additional 4 hours on making the highlight heavier and more pronounced.  The good thing is, I know what I'm doing now and won't make the same mistake again; therefore a...