Posts

Orksvent Day 19 - Squig Rustler

Image
Download the PDF! Check out the rest of the Orksvent days! WS BS S T W I A Ld Sv Squig Rustler 4 2 3 4 1 2 2 7 6+ Bitey Squig 3 1 3 4 1 3 3 5 - Hopping Squig 3 2 3 3 1 3 2 5 - Spitting Squig 3 3 3 3 1 3 1 5 - Stinker Squig 3 2 3 3 1 3 2 5 - Unit Type:   Infantry (Character).  The Squigs are Infantry except the Hopping Squig which is a Beast. Unit Composition: 1 Squig Rustler and 4 squigs, one of each variety in the profile above. Wargear: Grabba stikk (Squig Rustler  only) Slugga (Squig Rustler  only) Stikkbomms (Squig Rustler  Only) Special Rules:   ‘Ere We Go! Furious Charge Mob Rule Guard Squigs Independent Character (Squig Rustler only) Chomp! (Bitey Squig Only) Spit! (Spitting Squig Only) Stink! (Stinker Squig Only) Chomp!   This model’s close-combat attacks are resolved at ...

Orksvent Day 18 - Diggaz

Image
Download the PDF! Check out the rest of the Orksvent days! WS BS S T W I A Ld Sv Digga 3 3 3 3 1 3 1 7 6+ Digganob 3 3 3 4 1 3 2 8 4+ Junka 3 3 3 3 1 3 1 7 4+ Dok 3 3 3 3 1 3 1 7 6+ Shaman 3 3 3 3 1 3 1 7 6+ Looted Heavy Weapons Team 3 3 3 3 2 3 2 7 6+ As far as the pecking order of Ork society goes, there’s nothing quite so low as a different species. While Diggaz are often the Human thralls of the Orks, sometimes Humans have been known to hold their own on Ork-conquered worlds.  This is often due to a special power or technology they possess. For example the Digga clans on one planet even found and re-programmed some Necrons to protect their property against the Orks!  Whatever the case, from time to time, Digga Mobs find their fortunes cast alongside Orks. Unit Type:   Infantry. The Digganob, Junka, Shaman, a...

Orksvent Day 17 - WAAGH! Drillteef Supplement Part 6 - Convoy Detachment

Image
Download the PDF! Check out the rest of the Orksvent days! Restrictions All units in this Detachment must have the Orks Faction. In addition, every Infantry unit in the Detachment must be able to embark upon Transports all at once, either Dedicated or otherwise.  This does not include Jump Pack Infantry or units with the Infiltrate Special Rule. Lastly, no artillery may be selected for this Detachment. Command Benefits Units in this formation gain the Hammer of Wrath special rule on turns in which they disembark from a Transport. When a unit in this formation takes wounds from the vehicle they’re embarked upon exploding, the wounds are resolved at Strength 3 instead of 4 and the controlling player may allocate these wounds instead of using random allocation. Compulsory: 1 HQ, 2 Troop, 1 Heavy Optional: 2 HQ, 4 Troop, 2 Elite, 2 Fast Attack, 4 Heavy Note:   These rules are experimental. Please report any possible issues including abusive app...

The Grim Dark of Winter 1500 Highlander RTT Results

Image
A beautiful view of Rob P.'s Tyranids facing down Rob M.'s Matrix-themed CSM. Highlander is the tournament format taking the country by storm.  With so many folks feeling very put out by the shape of 40k today and how it affects tournament play, it’s become apparent that the pre-game conversation is something that’s all but required to have a good time.  At a tournament, it’s up to the Tournament Organizer to have that pre-game conversation for you and it’s turning out that Highlander is what people want to see.  This has become especially true for some events like Adepticon with the Highlander selling out almost instantly and the GT languishing behind for days after. Even if the player count is smaller, this is rather telling. The Format Bill's Tau hunt down Rob's Tyranids! I used the Bay Area Open style as a guideline, but put my own spin on it.  I used playing cards for the Tacticial Objectives (TacOs) and had a modified list.  Also, the ...