Skip to main content

Situational Awareness



I was playing a fun game against a buddy's Black Templars last night using my Da Boyz GT list and was winning soundly.  I had eliminated one troops choice camping on the his Emperor's Will objective with shooting.  Using Mad Doc and my Stormboyz, I had also destroyed another big blob which had tried coming around the center blocker's left side.  Yes, friends, Shazzo Blitzklaws (Zagstruck) actually landed and assaulted (twice!) in this game.  I'd tied up a third unit in assault along with a dreadnought on his side of the center blocker.  My opponent assaulted this scrum with his Command Squad. Eventually, Mad Doc destroyed the Dreadnought and my Boyz in the scrum were dead.

In the end, my opponent had only six models left and I held my own Emperor's Will objective and I lost the game.



There were two major factors to my loss which are entirely my fault and absolutely unnecessary.  The first is that I failed to notice that one model remained of his last troops squad, hidden behind the center blocker. The second is that I failed to realize that The Relic was the primary objective and Emperor's Will was the secondary objective.  You can probably deduce what happened, but I'll let you know, he moved over to The Relic, picked it up, and the game ended on turn 5.

The arduous, painstaking process of eliminating all of his troops was completely wasted in that one mistake.  I'd had both of my Dakkajets remaining, so I probably could have gotten a firing solution on the model with one of them.  I also could have zipped forward with my Trukks to eliminate the model.  I could even have shot the model with Mad Doc's pistol and attempted a long assault past the Dreadnought, but I failed remain aware of the situation.

The take-home for this game is two-fold:
  1. Read the mission packet.  Twice.
  2. Remain aware of the entire situation. We're always under pressure to play our games in a timely manner, but you should always, especially in clutch moments on turns 4 and 5, take a minute or two to  step back, take a deep breath, and gauge the situation.
It was a good game, for sure, and it was made better by teaching me this important lesson which I really have to keep being taught time and again.  Hopefully, writing it down will improve my memory retention in practice.

Comments

Popular posts from this blog

How Did it Come to This? 10,000 Points of Painted Orks

One can only make so many milestone posts before people eventually get soul-crushingly bored of them.  However, I'm going to make an exception here because with my Vengeance Batteries, I've reached a total of 10,000 points painted with my Orks.  These points include reasonable upgrades, but not ridiculous add-ons like Kill Kannons for the Battlewagons.  Let's not be silly . Here's a video of the army.  Unlike the one I did for 7,000, this does not include a running commentary of each unit.  I simply cannot find the time to do that.  However, at the end of the post, please find a complete army list. Please try to view in YouTube instead of this embed because I uploaded it at full resolution and it took me forever.  You won't be disappointed! I started playing this game in 2010 when some friends and I suddenly realized that we finally had grown-up jobs and could actually afford it.  I'd always danced around the idea of collecting Orks either for F

Joke Armies - an Editorial

Ponies and Smurfs and Gundams! Oh my! Sometimes someone posts a joke army they've built and painted on the internet and the internet lashes out against it, sometimes quite vociferously. I have a problem with the strong objections to these armies, with caveats. Please note that, throughout this article, I will refer to armies which break the 4th wall and are incongruous to the 40k fluff as "joke armies".  Of course, I do realize many hobbyists who choose to build their armies in this way do not mean them as a joke and take it very seriously, but I need some kind of general term for the article. Shannon's Smurf Drop Pod Army Hobbyist Reasoning The hobbyists who choose this kind of path for their army express four-ish common reasons for doing so, sometimes citing two or three of them simultaneously. Cost:  Cost can be a big driver towards building this kind of army. A lot of the time, it's quite a bit cheaper to use toys to stand in for 40k models.  An

Loopy Paints Unto Others - Space Marines (Brown)

I've completed another commission for Frontline Gaming.  For this one, the customer chose a brown scheme using the Ravenwing iconography for a generic chapter or chapter of his own devising.  This was a LEVEL 1 commission which means just one highlight. This was the first time I'd ever done Edge Highlighting which is the preferred method for doing this level of commission.  I know it may seem strange that someone doing commission work hasn't done edge highlighting, but it's just not my preferred method.  I prefer to wet blend everything or just do blocked highlights over darker colors and washes. The first go-around they looked terrible.  I tried really hard to keep the edge highlights thin and vague, but instead they came out kind of sloppy.  Because of that, I had to spend an additional 4 hours on making the highlight heavier and more pronounced.  The good thing is, I know what I'm doing now and won't make the same mistake again; therefore an army lik