Skip to main content

Minimalist List Design

Alex Fennel's Necrons

This article isn't a wisdom-soaked diatribe on cutting the fat from your lists.  It is a quick note on my need to do so.  Please note that I do not diminish the necessity of skill in the game of 40k, but this is an article about list-building.

A story popped up in my Google+ stream today concerning a quote on design:
"Perfection is finally attained not when there is no longer anything to add, but when there is no longer anything to take away."  - Terre des Hommes, 1939
A lot of lists which win in game stores rely on pure, dumb muscle.  These are your heavy-shooting Grey Knight and Imperial Guard lists and the gimmicky Cron Air and various deathstar army lists.  These lists are capable of leaving you with a relatively good feeling at a tournament, but do not guarantee a win or a place in the finals.

You'll see quite a few tournament-successful lists which have some odd things in them.  There are ICs which defy convention and units with strange numbers.  You'll notice things like units of 6 or 7 Grey hunters Tony Kopach's lists.  Alex Fennell likes to use a Monolith.  Some of these choices may, at their core, stem from a devil-may-care attitude, but don't let them fool you. These are all tools with clear uses in these lists.

The next time you look at a list and are trying to cram God-knows-what in them, stop. Just stop and think to yourself, "Well, wait a moment. What do I need?  What job do my dudesmen have to perform? Are they good at it?  Can I trim from some of these units, or make a cheaper choice, and have it perform the same exact task?

It seems like lists built with this "fat-trimming" style do three things well; they give you more room to add more tools to get the job done, they let you fit the army to your play style, and they confound your opponent.  These three factors could be a winning combination.  Of course, it may also simply allow you to fit that one fun unit that you just have to get in there because you love it.

This, of course, is just a theory. It has to be observed further and tested.

I have, by no means, learned to perfect this style of list-building.  I'm going to be focusing on this concept in 2013.  I'm going to stop assuming a certain squad size or unit is necessary.  I'm going to look at tasks which need to be performed and select from my pool of resources to determine which unit in which configuration is best for the job.

No model will be safe from this culling.

Comments

Popular posts from this blog

How Did it Come to This? 10,000 Points of Painted Orks

One can only make so many milestone posts before people eventually get soul-crushingly bored of them.  However, I'm going to make an exception here because with my Vengeance Batteries, I've reached a total of 10,000 points painted with my Orks.  These points include reasonable upgrades, but not ridiculous add-ons like Kill Kannons for the Battlewagons.  Let's not be silly . Here's a video of the army.  Unlike the one I did for 7,000, this does not include a running commentary of each unit.  I simply cannot find the time to do that.  However, at the end of the post, please find a complete army list. Please try to view in YouTube instead of this embed because I uploaded it at full resolution and it took me forever.  You won't be disappointed! I started playing this game in 2010 when some friends and I suddenly realized that we finally had grown-up jobs and could actually afford it.  I'd always danced around the idea of collecting Orks either for F

Joke Armies - an Editorial

Ponies and Smurfs and Gundams! Oh my! Sometimes someone posts a joke army they've built and painted on the internet and the internet lashes out against it, sometimes quite vociferously. I have a problem with the strong objections to these armies, with caveats. Please note that, throughout this article, I will refer to armies which break the 4th wall and are incongruous to the 40k fluff as "joke armies".  Of course, I do realize many hobbyists who choose to build their armies in this way do not mean them as a joke and take it very seriously, but I need some kind of general term for the article. Shannon's Smurf Drop Pod Army Hobbyist Reasoning The hobbyists who choose this kind of path for their army express four-ish common reasons for doing so, sometimes citing two or three of them simultaneously. Cost:  Cost can be a big driver towards building this kind of army. A lot of the time, it's quite a bit cheaper to use toys to stand in for 40k models.  An

Loopy Paints Unto Others - Space Marines (Brown)

I've completed another commission for Frontline Gaming.  For this one, the customer chose a brown scheme using the Ravenwing iconography for a generic chapter or chapter of his own devising.  This was a LEVEL 1 commission which means just one highlight. This was the first time I'd ever done Edge Highlighting which is the preferred method for doing this level of commission.  I know it may seem strange that someone doing commission work hasn't done edge highlighting, but it's just not my preferred method.  I prefer to wet blend everything or just do blocked highlights over darker colors and washes. The first go-around they looked terrible.  I tried really hard to keep the edge highlights thin and vague, but instead they came out kind of sloppy.  Because of that, I had to spend an additional 4 hours on making the highlight heavier and more pronounced.  The good thing is, I know what I'm doing now and won't make the same mistake again; therefore an army lik